uk mobile casino hire Contact Us casino equipment shop Roulette Hire and Sales Blackjack Hire and Sales Craps Hire and Sales Draw Poker Hire and Sales Baccarat Hire and Sales Stud Poker Hire and Sales
Craps Rules Heading
Craps is a great game to learn at a fun casino where our friendly croupiers will be happy to explain the lucky and unlucky throws of the dice. You quickly discover why this is such a lively casino game with player camaraderie.

Please click here for more information
Craps Equipment
Craps Rules
Craps Croupier
Call us NOW on 0870 87 21 007 (National Rate) to personally discuss your requirements further or outside regular office hours you can try 07790 280861.

Craps Photograph
uk mobile casino hire Corporate Entertainment uk mobile casino hire Product Launches uk mobile casino hire Grand Openings uk mobile casino hire Exhibitions Personalised Casino Chips uk mobile casino hire Dinner Dances uk mobile casino hire Private Parties uk mobile casino hire Wedding Receptions uk mobile casino hire Clubs and Associations uk mobile casino hire Fundraising

How to play Craps

  1. The croupier known as the "Stickman" will slide five dice to a player who becomes known as the "Shooter".
  2. The "Shooter" selects two dice.
  3. The "Shooter" MUST place a bet on the "Pass line" or "Don't pass line". Additional bets may also be made.
  4. The "Shooter" will now throw the two dice to the opposite end of the table. The dice must usually hit the wall of the table to be considered a legal roll. This is known as the "Come out roll" and if a:-
  5. When a "Point" has been made the "Shooter" continues to throw the dice until the number thrown is the same as the "Point" (Make there point) or a 7 is thrown ("Seven Out")

Betting Odds

  1. Any bet on the "Pass line" or "Don't pass line" are paid at even odds (you win the same amount as your bet). You may only make this bet when on the "Come out roll" and once made you are not allowed to remove or increase the amount bet. Conditions for winning or losing this bet are described in the PLAYING section.
  2. Any "Come" bets are only allowed to be made once a "Point" has been established. On the next roll of the dice if a:-
  3. Any "Don't Come" bets are only allowed to be made once a "Point" has been established. On the next roll of the dice if a:-
  4. The "Field" bet is decided on the next roll of the dice. If a:-
  5. The "Big 6" bet wins the same amount bet if the "Shooter" throws a 6 before a 7. Note this is a sucker bet you're better off putting your money on the 6 Place Bet.
  6. The "Big 8" bet wins the same amount bet if the "Shooter" throws an 8 before a 7. Note this is a sucker bet you're better off putting your money on the 8 Place Bet.
  7. "Place Bets" can be made on the individual numbers 4, 5, 6, 8, 9 or 10 and the bet wins if the number bet on is thrown before a 7. The bets are "Off" (do not count) for the "Come out roll" unless you notify the dealers that you want them "On". These bets can be increase, decreased or called "Off" at any time. The amount won varies according the individual number as follows:-
  8. "Odds bet - behind the pass line" bet may only be made once a point has been established and not allowed to exceed double the "Pass line" bet. This bet wins if the "Point" is made at the following payout rates :-
  9. "Odds bet - behind the don't pass line" may only be made once a point has been established and not allowed to exceed double the "Pass line" bet. This bet wins if the "Point" is not made at the following payout rates :-
  10. "Proposition Bets" These bets are on the next roll of the dice ONLY. If the combination bet on is successful the bet is won and paid at the stated odds you can bet on 2, 11 or 12.
  11. "Hardways" These bets are on double 2, 3, 4 or 5 being thrown before a 7 or the number being thrown soft so that if you bet on double 3 you lose if 7 gets thrown or 6 gets thrown with dice showing 1 and 5 or 2 and 4.

Please click here to return to the top of the page